anim

Guide

  • Introduction
  • Installation
  • Quick Start
  • Examples

Reference

  • API Reference
    • Class Hierarchy
    • File Hierarchy
    • Full API
      • Namespaces
        • Namespace anim
        • Namespace anim::bezier_utils
        • Namespace std
      • Classes and Structs
      • Enums
      • Functions
      • Typedefs
anim
  • API Reference
  • Namespace anim
  • View page source

Namespace anim

Contents

  • Namespaces

  • Classes

  • Enums

  • Functions

  • Typedefs

Namespaces

  • Namespace anim::bezier_utils

Classes

  • Struct Id

  • Struct Keyframe

  • Struct Point

  • Class Animation

  • Class Channel

  • Class SampleTimes

Enums

  • Enum Extend

  • Enum Function

  • Enum GrabbedHandle

  • Enum HandleMode

  • Enum RangeEnd

Functions

  • Function anim::apply_aligned_handles

  • Function anim::apply_flat_handles

  • Function anim::apply_smooth_handles

  • Function anim::constrain_handles_time

  • Function anim::constrain_in_handle_time

  • Function anim::constrain_out_handle_time

  • Function anim::cross_product

  • Function anim::distance

  • Function anim::dot_product

  • Function anim::ensure_handle_time_boundary

  • Function anim::ensure_linear_handles_time_boundary

  • Function anim::invert

  • Function anim::length

  • Function anim::length_squared

  • Function anim::midpoint

  • Function anim::nearly_equal

  • Function anim::normalize

  • Function anim::reflect

  • Function anim::rotate

  • Function anim::sample_times

  • Function anim::sample_times_by_rate

  • Function anim::scale

  • Function anim::translate

  • Function anim::vector

Typedefs

  • Typedef anim::Vector

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